Playoff Setup
(Tiebreaking rules below)
8 TEAMS QUALIFY.
FIRST PLACE IN EACH DIVISION PLUS 5 WILD CARDS.
ROUND 1: THE 3 DIVISION WINNERS GET SEEDS 1-3. OTHER 5 TEAMS GET SEEDED BY RECORD. #8 PLAYS AT #1 ETC.
SEMIFINALS PLAYED TOURNAMENT STYLE. WINNER OF 1 VS 8 PLAYS WINNER OF 4 VS 5. WINNER OF 2 VS 7 PLAYS WINNER OF 3 VS 6
GAMES HOSTED BY HIGHER REMAINING SEED
Tiebreaker Rules
(2 TEAMS TIED)
1. HEAD TO HEAD
2. RECORD IN DIVISION (IF IN SAME DIVISION)
3. RECORD VS PLAYOFF TEAMS BY PCT (UNLESS BOTH TEAMS UNDEFEATED, THAN MOST WINS VS PLAYOFF TEAMS)
4.COIN TOSS FOR SEEDING
(IF TIE IS FOR LAST PLAYOFF SPOT, RUN DIFFERENTIAL IN HEAD TO HEAD GAMES BETWEEN THE TWO TIED TEAMS VYING
FOR THE FINAL PLAYOFF SPOT WILL BE THE FINAL TIEBREAKER INSTEAD OF A COIN TOSS. ALL MERCIES COUNT AS A 10 RUN DIFFERENTIAL).
(3 OR MORE TEAMS TIED)
1. HEAD TO HEAD (RECORD OF ALL TIED TEAMS IN HEAD TO HEAD EVEN IF # OF GMS PLAYED IS NOT EQUAL)
2. RECORD IN DIVISION (IF IN SAME DIVISION)
3. RECORD VS PLAYOFF TEAMS BY PCT (UNLESS BOTH TEAMS UNDEFEATED, THAN MOST WINS VS PLAYOFF TEAMS)
4. COIN TOSS FOR SEEDING
(IF TIE IS FOR LAST PLAYOFF SPOT, RUN DIFFERENTIAL IN HEAD TO HEAD GAMES BETWEEN THE TIED TEAMS
FOR THE FINAL PLAYOFF SPOT WILL BE THE FINAL TIEBREAKER INSTEAD OF A COIN TOSS. ALL MERCIES COUNT AS A 10 RUN DIFFERENTIAL.)
WHEN BREAKING MULTIPLE TEAM TIE-BREAKERS INTRA-DIVISION TIES ARE BROKEN FIRST USING HEAD TO HEAD RESULTS AND THEN THE TEAM WINNING THAT TIE-BREAKER MOVES ON TO THE INTER-DIVISION TIE-BREAKER VS TEAMS FROM OTHER DIVISIONS.
ONCE TIE IS REDUCED TO 2 TEAMS, 2 TEAM TIEBREAKERS BETWEEN THOSE TEAMS, AS LISTED ABOVE PREVAIL.